GameGame
A downloadable gamegame
A game about inventory shenanigans - Dev Log for more.
1. Everything is the same type of object. The player can pick up and equip a sword; the slime will move around and pick up objects it finds; the player can pick up and equip the slime and hit things with it.
2. Equipment spaces are also functional play spaces. The slime will keep moving and picking up objects if it is inside a chest, and a spike trap inside the same chest will attack the slime as it passes.
| Published | 16 hours ago |
| Status | In development |
| Author | Gammapod |
| AI Disclosure | AI Assisted, Code |
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GameGame.zip 94 MB
Development log
- A Game About Inventory Management15 hours ago
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