A downloadable game

Main concept:

Inventories are playable spaces. If the player picks up a slime, it will continue moving around their inventory and interact with other held items.

Supporting features: 
Grid-based movement, turn-based gameplay
A simple behavior system where any object can have a list of actions to choose from

For this build, the content is organized into small test scenarios. Within a scenario, you can move, pick up, drop, and inspect other objects. Each scenario shows a specific kind of gameplay interaction.

The most helpful feedback you can give is:

  • Could you tell what was happening in each scenario?
  • Which interactions made you curious or confused?
  • Were there any scenarios you though you might see, but didn't?

My current sources of inspiration are:
Baba is You
Patrick's Parabox
Spelunky
Dwarf Fortress
Oxygen Not Included

Updated 10 days ago
Published 22 days ago
StatusPrototype
AuthorGammapod
AI DisclosureAI Assisted, Code

Download

Download
GameGameGame-win-x64.zip 36 MB

Install instructions

--- Prototype Build, Windows only ---

Unzip and run GameGameGame.exe (plays in terminal). You can also poke around the defined scenarios in the Content folder.

Development log

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